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206 Bones
A Conspiracy of Bones
A Cool Head
A Darkness More Than Night
A Good Hanging and other Stories
A Heart Full of Headstones
A Hitch in Time
A Question of Blood
A Short History of Nearly Everything 2.0
A Short History of Russia
A Song for the Dark Times
A Superior Death
A Thousand Brains
Algebra of Wealth, The: A Simple Formula for Financial Security
All Quiet on the Western Front
All Systems Red
Almost Midnight
Angel's Flight
Anthropocene Reviewed, The
Antifragile
Artificial Condition
Assassin's Apprentice
Assassin's Quest
Backtrack
Backtrack
Bad Little Falls
Bare Bones
Basic Writings of John Stuart Mill, The
Bear Trap, The
Beggars Banquet
Behave
Best Kind of Magic, The
Big Brown Suitcase, The
Black and Blue
Black Book, The
Black Box, The
Black Echo, The
Black Ice, The
Black Swan, The
Black Wolf, The
Bleeding Hearts
Blood Hunt
Blood Work
Bone Code, The
Bone Hacker, The
Bone Orchard, The
Bones Are Forever
Bones in Her Pocket
Bones Never Lie
Bones of the Lost
Bones On Ice
Bones to Ashes
Bones: Buried Deep
Brass Verdict, The
Break No Bones
Breakneck
Burning Room, The
Canceling off the American Mind
Caretaker, The
Chasing the Dime
City of Bones
Closers, The
Code of Trust, The
Cold, Cold Bones
Complaints, The
Concrete Blonde, The
Consciousness Confessions of a romantic reductionist
Constitution of Knowledge, The
Cross Bones
Crossing, The
Cultures of Growth
Dancing With Qubits
Dark Hours, The
Dark Road
Dark Sacred NIght
David Copperfield
Dead by Dawn
Dead Man's Wake
Dead Souls
Dead Wednesday
Deadly Decisions
Death Du Jour
Death Is Not the End
Defector, The
Deja Dead
Desert Star
Devil Bones
Diamond Age, The: Or, A Young Lady's Illustrated Primer
Dispossessed, The
Door into Summer, The
Doors Open
Down and Out in Paris and London
Dragonfly Effect, The
Drop, The
Dune
Echo Park
Emil and the Detectives
Enders Shadow
Even Dogs in the Wild
Everything is Tuberculosis
Evil Bones
Exit Music
Exit Strategy
Fair Warning
Faker
Falls, The
Farnham's Freehold
Fatal Voyage
Fate of the Earth
Fifth Witness, The
Fire and Bones
Flash and Bones
Fleshmarket Close
Flood, The
Flying Classroom, The
Fooled by Randomness
Foulest Things, The
Four, The
Framed
Freezing Order
Fugitive Telemetry
Future of the Mind, The
General Relativity
Gods of Guilt, The
Grave Secrets
Grey Wolf, The
Hanging Garden, The
Happiness Curve, The
Hatchet Island
Hidden Reality, The
Hide and Seek
Holocaust, The: An Unfinished History
Homework Machine, The
How to Talk to a Science Denier
Hypnotists, The
I Want to Go Home
Idiot, The
If Anyone Builds It, Everyone Dies
Impossible Dead, The
Imposter, The
In a House of Lies
In This Economy? How Money & Markets Really Work
Infinite Powers
Interpreting Quantum Mechanics: Modern Foundations
Invisible Rulers
Jean Boddard Petit Écolier
Juvie Three, The
Knife Creek
Knots and Crosses
Last Coyote, The
Late Show, The
Law of Innocence, The
Let It Bleed
Let It Snow
Level 13
Lincoln in the Bardo
Lincoln Lawyer, The
Linked
Livewired
Long Way Down
Lost in the Barrens
Lost Light
Love, Stargirl
Magic Shop, The
Marketcrafters
Marrow Thieves, The
Massacre Pond
Master and His Emissary, The
Masterminds
Masterminds: Criminal Destiny
Masterminds: Payback
Memory Maze
Midnight and Blue
Milkweed
Misbehaving: The Making of Behavioral Economics
Mixed Up
Monday Mourning
Money Lies and God
Mortal Causes
Mr Tompkins in Paperback
Naming of the Dead, The
Narrows, The
Network Effect
Neuromancer
Nexus
Night Fire, The
Nightshade
Nine Dragons
No More Dead Dogs
On Intelligence
One Last Lie
Operation Do-over
Outsmart Your Brain
Overlook, The
Paper Towns
PItch Dark
Pitch Dark
Player of Games, The: A Culture Novel
Poacher's Son, The
Poet, The
Post Corona
Precipice, The
Programming Quantum Computers
Proving Ground, The
Quantum Physics made Me Do It
Quantum Supremacy
Rabid
Rabid
Rather Be the Devil
Restart
Resurrection Men
Resurrection Walk
Reversal, The
Rework
Ripple Effect, The
Rise and Fall of D.O.D.O
Rising Out of Hatred: The Awakening of a Former White Nationalist
Rocket's Shadow, The
Rogue Protocol
Royal Assassin
Russian Information Warfare
Safe Man, The
Saints of the Shadow Bible
Scarecrow, The
Schooled
Secret of Secrets, The
Secret of Shark Reef
Set In Darkness
Sheep's Clothing
Showoff
Silence that Binds Us, The
Skin and Bones: And other Mike Bowditch short stories
Skin in the Game
Slacker
Slugfest
Snakebit
So Good They Can't Ignore You
Son of the Mob
Son of the Mob 2: Hollywood Hustle
Speaking in Bones
Spider Bones aka Mortal Remains
Spooky Action at a Distance
Standing in Another Man's Grave
Stargirl
Stay Hidden
Strip Jack
Suivez La Piste
Summer of the Woods
Supergifted
Superteacher Project, The
Swamp Bones
Swindle
System Collapse
T: The Story of Testosterone
The Five People You Meet in Heaven
Think Big
This Can't Be Happening at Macdonald Hall
Tooth and Nail
Track of the Cat
Trespasser
Trunk Music
Tuesdays With Morrie
Turtles All the Way Down
Twenty Four Seconds From Now
Two Kinds of Truth
Two Solitudes
Ungifted
Unplugged
Utopia
Utopia for Realists
Waiting, The
War Stories
Warden's Daughter, The
Watchman
Waverider
Waves in an Impossible Sea: How Everyday Life Emerges from the Cosmic Ocean
We Have Never Been Woke
West Wind
What is Real
Whatshisface
Why Don't Students Like School?
Why Machines Learn: The Elegant Math Behind Modern AI
Widowmaker
Will Grayson, Will Grayson
Witch Hunt
World of Yesterday, The
Wrong Side of Goodbye, The
Zoobreak
Reader
Date
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Format
AudioBook
HardCover
Paperback
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Unknown
Notes
Takedowns 13 ignore the real world 19 planning is guessing 22 Why grow? Find the right size and stay there. 25 further workaholism 27 be a starter (forget being an entrepreneur) Go 31 make a dent in the universe 38 start making something 40 no time is no excuse 50 resist outside money 56 the startup is a place where business physics don't apply Progress 78 make the call, make progress, and get something out now, while you've got the motivation and momentum to do so 80 constantly look for things to remove 83 when things aren't working, cut back 85 focus on what won't change Productivity 97 the problem with abstractions(like reports and documents) is that they create illusions of agreement. Get to something real right away. 100 why are you doing this? 104 interruption is the enemy of productivity 108 meetings are toxic. Usually not about real things. Convey only small amount of information. Off subject easily. Require thorough prep that no one has time for. Vague. Often include at least one moron who inevitably gets his turn waste everyone's time. Meetings procreate. 111 good enough is fine 112 find a judo solution: delivers max efficiency with min effort 115 quick wins motivate 118 don't be a hero. Best thing if taking too long is to quit rather than wasting more time 121 go to sleep - creativity, diminished morale, irritability 124 your estimates suck - we have no idea. At least break it into small chunks 126 long lists don't get done - Break into smaller lists - until you're able to deal with them completely and quickly 130 make tiny decisions. Big decisions are hard to make and hard to change Competitors 134 don't copy - it skips understanding 138 decommoditize your product - make you a part of it so no one can copy 141 pick a fight 144 underdo your competition Evolution 153 say no by default 156 let your customers outgrow you 159 don't confuse enthusiasm with priority. Don't pursue your latest, greatest idea. 164 don't write it down - the requests that matter are the ones you'll hear over and over Promotion 167 welcome obscurity 170 build an audience 173 out-teach your competition 179 go behind the scenes 181 Fake - nobody likes plastic flowers - show your flaws 185 press releases are spam - call someone, write a personal note 190 emulate drug dealers - make product so good that giving away a little makes them come back with cash 192 everything is marketing 196 the myth of the overnight sensation Hiring 201 do it yourself first 204 hire when it hurts - don't hire for pleasure; hire to kill pain 206 pass on great people.. you don't need 208 strangers at a cocktail party.. if you hire too many too quickly 210 resumes are ridiculous (spam). check the cover letter 212 what does 5 years experience mean? 214 GPAs don't matter - forget about formal education. Plenty of intelligent people who don't excel in the classroom 217 delegators are dead weight - everybody works 219 hire managers of one - come with their own goals and execute 221 hire the better writer 224 the best are everywhere - see each other every few months 227 test-drive employees - interviews are only worth so much. Hire for a mini project ch Damage Control 231 own your bad news 235 speed changes everything - getting back to people quickly is the most important thing you can do 238 how to say you're sorry - worst is the non-apology. Look at it from their end. 241 put everyone on the front lines 244 take a deep breath - resist the urge to panic ch Culture 248 culture is the best by-product of consistent behaviour - it happens 251 decisions are temporary. It's not a problem till it's a real problem 252 build a rockstar environment - skip the rockstars. Rockstar environments develop out of trust, autonomy, and responsibility. 255 they're not 13 - when everything need approval, you create a culture of non-thinkers. They might be at the office 8 hr but they're not actually working. People need diversions 257 send people home at 5 - perpetuates the myth this is the only way we can compete against the big guys. If you want something done ask the busiest person you know. 260 policies are organizational scar tissue - collective punishment for the misdeeds of an individual 262 sound like you - don't ned stiff language and formal announcements 265 four letter words never to use in business: need, can't, easy, fast, asap ch Conclusion 271 inspiration is perishable - if you want to do something do it now start 2025-11-19
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